Thus, they in 2021 maintained the turnover growth pace registered in 2020, of almost 19%.

Their net total profit rose by almost 17% in 2021, to over EUR11.1 million (RON54.3 million), from EUR 9.5 million (RON46.5 million) in 2020, while their number of employees went up by around 714, to 3.577.

French company Ubisoft maintained its leading position, both in terms of turnover, net profit and headcount. Ubisoft in 2021 posted turnover of above EUR70.1 million (RON342.4 million), up around 14% on the year, and net profit of around EUR5 million (RON24.7 million), 19% higher than in 2020. Its average number of employees reached 1,997, 201 more than in 2020.

US EA, the second largest player on Romania’s gaming market by turnover, in 2021 boosted its turnover by 20%, to EUR58.8 million (over RON287 million), while its net profit went up by 29%, to EUR3.6 million (RON17.8 million). Its average number of employees rose by 40, to 570.

Gameloft Romania, the local subsidiary of the French company of the same name, now ranks fourth on the market, falling from the third position held four years ago. On the other hand, local video game developer Amber, the biggest Romanian company operating in the gaming industry, ranked third last year, with turnover worth EUR25.9 million (RON126.5 million), up almost 47% on the year.

Thus, Amber boasted the biggest revenue increase among Romania’s four largest video game developers by 2021 turnover, but its net profit only inched up by 1% last year, to EUR 1.5 million (RON7.5 million).

In 2020, the local video game industry was worth $218 million (EUR216.3 million), up by over 19% from 2019.

(English version by Catalina Apostoiu)