iPhone sales reached a record high of 75 million units in Apple’s first quarter of the fiscal 2015, an increase of 46% on the same time of the previous year.

“We develop premium games and are happy to see the new Apple devices selling well, because this helps our games. For instance, our latest game, “Radiation Island”, only works on the iPhones and iPads running IOS 8,” said Andrei Lopata, founder and chief executive officer of Atypical Games (former Revo Solutions).

The game developer’s yearly revenue stands at $2 million, more than 90% of which generated by Apple.

“We expect the record iPhone sales to make a positive impact our business. Revenue will most likely increase by about 10%, considering our target are 12 to 60-year old male gamers,” he added.

Atypical Games made $7 million in revenue from sales of games in 2012-2014, with most of the revenue generated by US customers.

(English version by Loredana Fratila-Cristescu)